Version 2.0.0 Release - Major Update


Sharks v. Fish is an Art Project by Thzom Wilson.
The theme: Movement and Colours.
Project home:  https://gpoamusements.itch.io/sharks-v-fish

November 15, 2021

- I finally abandoned the ancient Microsoft XNA Game Studio technology since it hasn't been supported for years. Sharks v. Fish has now been ported to use the modern Monogame framework. This switch will allow me to target platforms other than Windows DirectX in the future.

- The executable is no longer installed as a Windows program via running setup.exe. Rather, the SvF.exe executable in the downloaded .zip archive can be run directly through File Explorer, or from a cmd terminal. Speaking of, have a look at the available command line options.

- So many colours! The water background animations vary infinitely.

- Improved graphics. New pixel shaders. Easier to see what is going on.

- Exposed much debug capability. View layers, study the AI, and watch the colours blend.

- Back to those colours. Most of the artwork is rendered in grayscale. It's amazing what one can create by simply adjusting RGBA values procedurally.

- Built using Visual Studio 2019 and Monogame 3.8.

Click below to download Sharks v. Fish for free.

Get Sharks v. Fish (Wa-Tor version de luxe)

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